“Designing” a Chapter badge

I’m not sure why I thought this would be easy, but it certainly isn’t.

I wanted the logo for the Void Reavers to be rough around the edges and simple, but I’ve really struggled to tie the design in with the actual model.

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The image above shows the logo that I’ve got so far and I’m happy with the “thrown on” look, but I feel like it contrasts too much with the rest of the model. Adding some red to the design may help to resolve this and it might be a case of adding some glowing red eyes!

Which leads me to my next issue…..painting the logo potentially hundreds of times. I’d be kidding myself if I thought I’d be able to get them the same each time, so I’ve allowed room for error by not wanting them to be entirely uniform across each model.

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My excuse is that I want it to look like the badges have been drawn on so they wouldn’t be perfect.

As well as the chapter badge I think I’ll also be putting lots of script on to the armour, as that’s something I think looks excellent and really adds to the models. When I painted my Word Bearers it was something I really enjoyed doing and really gave each model a sense of character/personality.

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